The eminent rishon from medieval France, Rashi, has had a significant influence on the interpretations of Judaism by Ashkenazim. The Ashkenazi religious rite developed in cities such as Mainz, Worms, and Troyes. Upon their arrival, they adapted traditions carried over from the Holy Land, Babylonia, and the western Mediterranean to their new European environment. The rabbinical term Ashkenazi refers to diaspora Jews who established communities along the Rhine in western Germany and northern France during the Middle Ages. Throughout their numerous centuries living in Europe, Ashkenazim have made many important contributions to its philosophy, scholarship, literature, art, music, and science. For centuries, Ashkenazim in Europe used Hebrew only as a sacred language until the revival of Hebrew as a common language in 20th-century Israel. Their traditional diaspora language is Yiddish (a West Germanic language with Jewish and Slavic linguistic elements, which uses the Hebrew alphabet), which developed during the Middle Ages after they had moved from Germany and France into Northern Europe and Eastern Europe. 'Jews of Germania' Yiddish: אַשכּנזישע ייִדן, romanized: Ashkenazishe Yidn), also known as Ashkenazic Jews or Ashkenazim, are a Jewish diaspora population who coalesced in the Holy Roman Empire around the end of the first millennium CE. I'd suggest making everybody "Western" except for Dorne.Ĥ.) Note, these are all Western codes and may need to be changed for other cultures, so Doran may not work.Ashkenazi Jews ( / ˌ ɑː ʃ k ə ˈ n ɑː z i, ˌ æ ʃ-/ AHSH-kə- NAH-zee, ASH- Hebrew: יְהוּדֵי אַשְׁכְּנַז, romanized: Yehudei Ashkenaz, lit. I changed that for my file, but if you put these in as they are, they will give you black haired Tullys. Though he probably wouldn't have been bald yet, we only get one DNA per character and it's more recognizable.ģ.) Riverlanders currently use Italian graphics, so they can't have red hair, a Tully specialty. We'll need to edit the hair colors at the very least.Ģ.) Likewise, I'm holding off on Tywin until I can get legitimate blonde hair and some muttonchops. Here's what I've got (note, I subbed all these guys in for the north so they're all "westerneurope" culture)ġ.) We really don't have the tools to make Rhaegar at the moment. well, the eye color.įor each culture type there are three groups of these first will be the one for young people, second will be middle-age and the third is for old people.Įach entry is associated with the value of the 9th dna character, but keep in mind 'a' is the second value, and that it wraps over.Īlright, much more successful that time! Turns out I was making a rather silly mistake by backing up history files in the same folder, and the backups were being loaded first. The eye colors are just one RGB value for. First one will be the value for dark, shadowy areas the second will be the base, most prominent color and the third will be the higlights (which usually are always white). The hair colors are sets of three RGB values. In case you want to try it yourself, the way to do this is pretty simple: you go to interface\portraits.gfx, and at the end of the sprite file imports for western males (all these spriteType = ) you'll find different sets of hair_color_index and eye_color_index. If you want, make a list of any additional colors you need (both for hair and/or for eyes) and I'll upload the files with the necessary changes to get all of them. ![]() For example, would this be a good brown for Ned?įor Robert, which culture are you giving your test character? Stormlander is "german" in the mod, so it should use the same values as Northern. Hair color is defined by the ninth character in "dna", and you can define whatever colors you want. I can't change ned's hair from black to brown or Robert's from brown to black with any success. AlecTrevelyan006 wrote:Okay, I'm getting destroyed by hair color.
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